Rust Data

rustdata.spaceservers188.244.249.34:28017.ipynb

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Offline 188.244.249.34:28015 checked 12d ago

TEST

Connect

srv = rust.server("188.244.249.34:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,005 # top 60%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.244.249.34:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 09:35 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161/200

Quick answers

From the figures on this page.

Population

How does TEST compare in the rankings?

Rank #13,005 on seven-day player hours for TEST, within the top 60% of all ranked servers.

What population does TEST carry?

Offline now for TEST, with the last sample 12 days ago.

Server facts

What Rust version does TEST run?

Rust network protocol 2634 and build 167781 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.

Is TEST up, and what does its uptime show?

TEST is offline at this refresh; the last response came 12 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 October 2026.

In which location is TEST hosted?

There is no region published for TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.244.249.34:28015.

Rules, settings, map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe data

On what schedule does TEST wipe?

A rhythm cannot be read from the wipes of TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 2 hours ago.

Lists and tags

Which lists on Rust Data hold TEST, and which filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to TEST?

Enter client.connect 188.244.249.34:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online