Rust Data

rustdata.spaceservers188.245.7.13:28017.ipynb

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Offline 188.245.7.13:28015 checked 16d ago

Swerver

Connect

srv = rust.server("188.245.7.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,483 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 09:25 UTC16d ago 0 NaN running 0
1 Mon 12 Oct, 02:36 UTC16d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 456456456
Map of Swerver
map
Procedural Map
size
1000
seed
456456456
Open on RustMaps

Server

srv.info()
address
188.245.7.13:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 10:24 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average236/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average153/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Swerver rank?

Rank #15,483 on seven-day player hours for Swerver, within the top 71% of all ranked servers.

How full does Swerver run?

Swerver returns no live count at this refresh, having last been seen 16 days 5 hours ago.

Server facts

What Rust version does Swerver run?

The build is Rust network protocol 2634 and build 167584 on Linux, run by Swerver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Swerver, and is it up?

The latest sample has Swerver offline, with a last sighting 16 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 8 October 2026.

In which location is Swerver hosted?

No region is published by Swerver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.245.7.13:28015.

Map and rules

What rules and settings are recorded for Swerver?

No gather rate appears in the name: Swerver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Swerver?

Swerver runs a procedural map of size 1,000 with seed 456456456, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Swerver wipe, and how often?

A rhythm cannot be read from the wipes of Swerver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days 14 hours ago, and that is the one in play.

On Swerver, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Swerver appear among Rust Data lists and filters?

On Rust Data, Swerver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Swerver?

Read by the game's server browser, the tags Swerver publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Swerver?

The manual route: launch Rust, F1, then client.connect 188.245.7.13:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online