Rust Data

rustdata.spaceservers188.246.36.127:28016.ipynb

Run all rust-data · live

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Offline 188.246.36.127:28015 checked 12d ago

Our Private Rust

Connect

srv = rust.server("188.246.36.127:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/8 # 25% full
7-day average 0 # peak –
rank #11,456 # top 53%
last wipe 27d ago # no schedule published
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:06 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.246.36.127:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:06 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average556/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average71/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average185/200

Quick answers

From the figures on this page.

Population

How does Our Private Rust compare in the rankings?

Player hours over seven days put Our Private Rust at #11,456, in the top 53% of the ranked set.

How many players does Our Private Rust hold at once?

Our Private Rust returns no live count at this refresh, having last been seen 12 days 16 hours ago.

About the server

Which Rust version is Our Private Rust on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Our Private Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is Our Private Rust, and is it online now?

Offline now for Our Private Rust, last seen 12 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.

Where does Our Private Rust sit?

No region is published by Our Private Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.246.36.127:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Our Private Rust?

No gather rate appears in the name: Our Private Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has Our Private Rust selected?

Our Private Rust runs a procedural map, which the game generates.

Wipe schedule

When does Our Private Rust wipe, and on what schedule?

The only wipe Our Private Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 18 hours ago.

What is wipe day on Our Private Rust like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Our Private Rust, and which filters?

The Rust Data lists that Our Private Rust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Our Private Rust hold?

These tags are published by Our Private Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Our Private Rust?

The manual route: launch Rust, F1, then client.connect 188.246.36.127:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,926 players 11,841 servers online