Offline 188.252.197.113:28015 checked 27d ago
My Test Server
Connect
srv = rust.server("188.252.197.113:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.252.197.113:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Aug 2026, 15:59 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 142/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 36/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Test Server rank?
Over the last seven days My Test Server sits at #16,557 on player hours, in the top 70% of ranked servers.
How many players does My Test Server hold at once?
My Test Server returns no live count at this refresh, having last been seen 27 days 17 hours ago.
Server facts
What is the Rust version on My Test Server?
Rust network protocol 2631 and build 158240 on Windows is what My Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is My Test Server up, and what does its uptime show?
Offline now for My Test Server, last seen 27 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does My Test Server run from?
For My Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.252.197.113:28015 is its address.
Settings and map
Which rules apply on My Test Server, and what settings?
The name My Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Test Server loaded?
The game generates its map: procedural, on My Test Server.
Wipe data
When does My Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 83 days 12 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain My Test Server?
On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Test Server?
The game's server browser reads these tags from My Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to My Test Server?
In Rust, F1 opens the console: type client.connect 188.252.197.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.