Rust Data

rustdata.spaceservers188.254.126.92:28016.ipynb

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Offline 188.254.126.92:28015 checked 45d ago

Local Server

Connect

srv = rust.server("188.254.126.92:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,657 # no region published
last wipe 56d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.254.126.92:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average75/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average242/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average294/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average256/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Local Server rank?

Player hours over seven days put Local Server at #14,657, in the top – of the ranked set.

How full does Local Server run?

Offline now for Local Server, with the last sample 45 days 21 hours ago.

About the server

What is the Rust version on Local Server?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Local Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Server, and is it up?

The latest sample has Local Server offline, with a last sighting 45 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Local Server hosted?

For Local Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.254.126.92:28015 is its address.

Settings and map

What rules and settings are recorded for Local Server?

The name Local Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.

Which map has Local Server loaded?

A procedural map runs on Local Server, generated by the game.

Wipe data

When does Local Server wipe, and on what schedule?

The record for Local Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 56 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Local Server, and which filters?

The Rust Data lists that Local Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Server hold?

The game's server browser reads these tags from Local Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Local Server?

The manual route: launch Rust, F1, then client.connect 188.254.126.92:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online