Rust Data

rustdata.spaceservers188.27.180.247:28017.ipynb

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Offline 188.27.180.247:28015 checked 25d ago

Greyskull Solo PvE | 10x

10x moddedoxidepve

Connect

srv = rust.server("188.27.180.247:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,373 # top 68%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 07:52 UTC25d ago 1 NaN running 0
1 Sun 27 Sep, 11:47 UTC32d ago 1 held half 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.27.180.247:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 07:52 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average62/100
1[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 44 on average33/100
2[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average19/100
3[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average24/100
4[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average9/100
5[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average13/100

Quick answers

From the figures on this page.

Population

How does Greyskull Solo PvE | 10x compare in the rankings?

Rank #15,373 on seven-day player hours for Greyskull Solo PvE | 10x, within the top 68% of all ranked servers.

How full does Greyskull Solo PvE | 10x run?

Offline now for Greyskull Solo PvE | 10x, with the last sample 25 days 8 hours ago.

About the server

What Rust version does Greyskull Solo PvE | 10x run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Greyskull Solo PvE | 10x. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Greyskull Solo PvE | 10x, and is it up?

Offline now for Greyskull Solo PvE | 10x, last seen 25 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

In which location is Greyskull Solo PvE | 10x hosted?

For Greyskull Solo PvE | 10x, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.27.180.247:28015.

Settings and map

What rules and settings are recorded for Greyskull Solo PvE | 10x?

The name carries the figure: Greyskull Solo PvE | 10x runs 10x gather. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

What is the map on Greyskull Solo PvE | 10x?

Greyskull Solo PvE | 10x runs a procedural map, which the game generates.

Wipes and dates

When does Greyskull Solo PvE | 10x wipe, and how often?

Too few wipes are on record for Greyskull Solo PvE | 10x to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 10 hours ago.

What is wipe day on Greyskull Solo PvE | 10x like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does Greyskull Solo PvE | 10x appear among Rust Data lists and filters?

These Rust Data lists include Greyskull Solo PvE | 10x: Modded Rust servers, 10x Rust servers: the live sample and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on Greyskull Solo PvE | 10x?

These tags are published by Greyskull Solo PvE | 10x and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Greyskull Solo PvE | 10x?

The manual route: launch Rust, F1, then client.connect 188.27.180.247:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online