Rust Data

rustdata.spaceservers188.29.127.80:28216.ipynb

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Offline 188.29.127.80:28215 checked 30d ago

LOCAL-TEST-DO-NOT-JOIN

Connect

srv = rust.server("188.29.127.80:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,917 # top 71%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.29.127.80:28215
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 00:03 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average239/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average318/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average782/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average895/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average748/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does LOCAL-TEST-DO-NOT-JOIN rank?

Rank #16,917 on seven-day player hours for LOCAL-TEST-DO-NOT-JOIN, within the top 71% of all ranked servers.

How many players does LOCAL-TEST-DO-NOT-JOIN hold at once?

The current row shows LOCAL-TEST-DO-NOT-JOIN offline; the last response was 30 days 17 hours ago.

Server facts

What is the Rust version on LOCAL-TEST-DO-NOT-JOIN?

The build is Rust network protocol 2633 and build 165217 on Windows, run by LOCAL-TEST-DO-NOT-JOIN. The protocol has to match before you can join, and Steam does the updating.

How reliable is LOCAL-TEST-DO-NOT-JOIN, and is it up?

Offline now for LOCAL-TEST-DO-NOT-JOIN, last seen 30 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

In which location is LOCAL-TEST-DO-NOT-JOIN hosted?

No region is published by LOCAL-TEST-DO-NOT-JOIN. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.29.127.80:28215 is its address.

Rules, settings, map

Which rules apply on LOCAL-TEST-DO-NOT-JOIN, and what settings?

The name LOCAL-TEST-DO-NOT-JOIN carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has LOCAL-TEST-DO-NOT-JOIN selected?

LOCAL-TEST-DO-NOT-JOIN runs a procedural map, which the game generates.

Wipe schedule

When does LOCAL-TEST-DO-NOT-JOIN wipe, and on what schedule?

The record for LOCAL-TEST-DO-NOT-JOIN holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 20 hours ago.

Tags, lists

Where does LOCAL-TEST-DO-NOT-JOIN appear among Rust Data lists and filters?

On Rust Data, LOCAL-TEST-DO-NOT-JOIN appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LOCAL-TEST-DO-NOT-JOIN hold?

These tags are published by LOCAL-TEST-DO-NOT-JOIN and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into LOCAL-TEST-DO-NOT-JOIN?

In Rust, F1 opens the console: type client.connect 188.29.127.80:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online