Rust Data

rustdata.spaceservers188.32.107.119:28017.ipynb

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Offline 188.32.107.119:28015 checked 2d ago

Squad 67

Connect

srv = rust.server("188.32.107.119:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak 1
rank #13,093 # top 59%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 20:45 UTC2d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1289664818
Map of Squad 67
map
Procedural Map
size
4250
seed
1289664818
Open on RustMaps

Server

srv.info()
address
188.32.107.119:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 20:45 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Squad 67 rank?

Player hours over seven days put Squad 67 at #13,093, in the top 59% of the ranked set.

What population does Squad 67 carry?

Offline now for Squad 67, with the last sample 2 days 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Squad 67?

Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. Steam updates your game for you, but the protocol must match to join.

Is Squad 67 up, and what does its uptime show?

Offline now for Squad 67, last seen 2 days 11 hours ago. Over the last 2 full days the hours up number 1 of 48, 2%. Rust Data logged it first on 26 October 2026.

Where does Squad 67 sit?

There is no region published for Squad 67. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.32.107.119:28015 is its address.

Settings and map

Which rules apply on Squad 67, and what settings?

The name Squad 67 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Squad 67?

The game generates the map on Squad 67: procedural, size 4,250, seed 1289664818. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Squad 67 wipe, and on what schedule?

A rhythm cannot be read from the wipes of Squad 67 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 15 hours ago.

What is wipe day on Squad 67 like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 4 hours after it began.

Tags, lists

Where does Squad 67 appear among Rust Data lists and filters?

On Rust Data, Squad 67 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Squad 67?

The game's server browser reads these tags from Squad 67: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Squad 67?

Enter client.connect 188.32.107.119:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players The server lists 3 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online