Rust Data

rustdata.spaceservers188.32.218.170:28016.ipynb

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Offline 188.32.218.170:28015 checked 14d ago

Galnar

Connect

srv = rust.server("188.32.218.170:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/12 # 8% full
7-day average 0 # peak –
rank #12,979 # top 60%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 01:47 UTC17d ago 1 NaN running 0
1 Wed 7 Oct, 02:54 UTC22d ago 1 NaN 5 days 1
2 Tue 6 Oct, 19:40 UTC22d ago 1 NaN 0.3 days 1
3 Sat 3 Oct, 19:44 UTC25d ago 1 NaN 3 days 0
4 Fri 2 Oct, 09:07 UTC26d ago 1 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.32.218.170:28015
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 04:10 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average45/200

Quick answers

From the figures on this page.

Player counts

How does Galnar compare in the rankings?

Rank #12,979 on seven-day player hours for Galnar, within the top 60% of all ranked servers.

How full does Galnar run?

The current row shows Galnar offline; the last response was 14 days 15 hours ago.

About the server

What Rust version does Galnar run?

Version Rust network protocol 2634 and build 167584 on Windows is reported by Galnar. Joining needs the same protocol on your game; Steam handles the update.

Is Galnar up, and what does its uptime show?

Offline now for Galnar, last seen 14 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Where does Galnar sit?

No region is published by Galnar. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.32.218.170:28015.

Map and rules

What rules and settings are recorded for Galnar?

The name Galnar carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Galnar selected?

Galnar runs a procedural map, which the game generates.

Wipe data

When does Galnar wipe, and how often?

No next wipe can be predicted for Galnar, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days ago.

On Galnar, what happens on wipe day?

The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Galnar appear among Rust Data lists and filters?

The Rust Data lists that Galnar fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Galnar hold?

These tags are published by Galnar and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Galnar?

Enter client.connect 188.32.218.170:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build Recorded game build: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online