Rust Data

rustdata.spaceservers188.69.223.73:28016.ipynb

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Offline 188.69.223.73:28015 checked 28d ago

FORD Real Map

Connect

srv = rust.server("188.69.223.73:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/500 # 0% full
7-day average 0 # peak –
rank #13,593 # top 57%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
188.69.223.73:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 10:27 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Population

How does FORD Real Map compare in the rankings?

Rank #13,593 on seven-day player hours for FORD Real Map, within the top 57% of all ranked servers.

How many players does FORD Real Map hold at once?

Offline now for FORD Real Map, with the last sample 28 days 16 hours ago.

About the server

Which Rust version is FORD Real Map on?

Rust network protocol 2633 and build 165217 on Windows is what FORD Real Map runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is FORD Real Map, and is it online now?

FORD Real Map is offline at this refresh; the last response came 28 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

Where does FORD Real Map sit?

For FORD Real Map, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.69.223.73:28015.

Map and rules

What rules and settings are recorded for FORD Real Map?

You will not find a gather rate in the string FORD Real Map. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Wipe schedule

When does FORD Real Map wipe, and how often?

A rhythm cannot be read from the wipes of FORD Real Map on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 30 days 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold FORD Real Map, and which filters?

On Rust Data, FORD Real Map appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on FORD Real Map hold?

The game's server browser reads these tags from FORD Real Map: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join FORD Real Map?

The manual route: launch Rust, F1, then client.connect 188.69.223.73:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online