Offline 188.72.198.157:11130 checked 17d ago
Pingplayers Rust Server
Connect
srv = rust.server("188.72.198.157:11131")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 6366
- map
- Procedural Map
- size
- 1000
- seed
- 6366
Server
srv.info()- address
- 188.72.198.157:11130
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 18:31 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 295/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 17/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 374/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 284/325 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Pingplayers Rust Server rank?
Rank #15,479 on seven-day player hours for Pingplayers Rust Server, within the top 71% of all ranked servers.
How full does Pingplayers Rust Server run?
Pingplayers Rust Server returns no live count at this refresh, having last been seen 17 days 5 hours ago.
About the server
What Rust version does Pingplayers Rust Server run?
Version Rust network protocol 2634 and build 167584 on Linux is reported by Pingplayers Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Pingplayers Rust Server up, and what does its uptime show?
Offline now for Pingplayers Rust Server, last seen 17 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does Pingplayers Rust Server run from?
There is no region published for Pingplayers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.72.198.157:11130 is its address.
Map and rules
Which settings and rules does Pingplayers Rust Server run?
No gather rate appears in the name: Pingplayers Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Pingplayers Rust Server loaded?
The game generates the map on Pingplayers Rust Server: procedural, size 1,000, seed 6366. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Pingplayers Rust Server wipe, and how often?
Too few wipes are on record for Pingplayers Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 7 hours ago.
Lists and tags
Where does Pingplayers Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Pingplayers Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Pingplayers Rust Server?
Read by the game's server browser, the tags Pingplayers Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Pingplayers Rust Server?
Enter client.connect 188.72.198.157:11130 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.