Rust Data

rustdata.spaceservers188.78.37.98:28017.ipynb

Run all rust-data · live

‹ All servers

Offline EU 188.78.37.98:28015 checked 1d ago

LaCosecha2027_Servidor1

vanillamoddedcarbon

Connect

srv = rust.server("188.78.37.98:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,425 # top 69% · #2593 in EU
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123405:0008:0012:0015:0019:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040005:0008:0012:0015:0019:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:09 UTC1d ago NaN NaN running 0
1 Fri 2 Oct, 15:42 UTC25d ago 2 halved by day 1 24 days 1
2 Thu 24 Sep, 15:39 UTC33d ago 0 NaN 8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of LaCosecha2027_Servidor1
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
188.78.37.98:28015
region
EU
max players
–
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 17:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average51/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average6/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LaCosecha2027_Servidor1 rank?

Ranked #15,425 on seven-day player hours, LaCosecha2027_Servidor1 is #2,593 in Europe and in the top 69% of all ranked servers.

How many players does LaCosecha2027_Servidor1 hold at once?

Offline now for LaCosecha2027_Servidor1, with the last sample 30 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does LaCosecha2027_Servidor1 run?

The 48-hour average is 228 server fps, with a low of 105. The entity count peaked at 11,000, covering buildings, deployables and the rest of the world. A high of 2,201 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on LaCosecha2027_Servidor1?

The build is Rust network protocol 2635 and build 169170 on Linux, run by LaCosecha2027_Servidor1. Steam updates your game for you, but the protocol must match to join.

How reliable is LaCosecha2027_Servidor1, and is it up?

The latest sample has LaCosecha2027_Servidor1 offline, with a last sighting 30 hours ago. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is LaCosecha2027_Servidor1 hosted?

With its EU tag, LaCosecha2027_Servidor1 lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.78.37.98:28015.

Map and rules

Which rules apply on LaCosecha2027_Servidor1, and what settings?

No gather rate appears in the name: LaCosecha2027_Servidor1. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has LaCosecha2027_Servidor1 loaded?

The game generates the map on LaCosecha2027_Servidor1: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

When does LaCosecha2027_Servidor1 wipe, and on what schedule?

No next wipe can be predicted for LaCosecha2027_Servidor1, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 hours ago, and that is the one in play.

On LaCosecha2027_Servidor1, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Where does LaCosecha2027_Servidor1 appear among Rust Data lists and filters?

These Rust Data lists include LaCosecha2027_Servidor1: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on LaCosecha2027_Servidor1?

Read by the game's server browser, the tags LaCosecha2027_Servidor1 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169170 (Build): The server runs build 169170; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join LaCosecha2027_Servidor1?

In Rust, F1 opens the console: type client.connect 188.78.37.98:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,EU,gmvanilla,cs169170,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169170
Build The server runs build 169170.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,587 players 11,597 servers online