Rust Data

rustdata.spaceservers188.82.143.66:28117.ipynb

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Offline 188.82.143.66:28115 checked 40d ago

Rust Vanilla Local

Connect

srv = rust.server("188.82.143.66:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,401 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.82.143.66:28115
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 09:17 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Vanilla Local rank?

Rank #15,401 on seven-day player hours for Rust Vanilla Local, within the top – of all ranked servers.

What population does Rust Vanilla Local carry?

Rust Vanilla Local returns no live count at this refresh, having last been seen 40 days 13 hours ago.

Server facts

What Rust version does Rust Vanilla Local run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Rust Vanilla Local. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Vanilla Local, and is it up?

Rust Vanilla Local is offline at this refresh; the last response came 40 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Which location does Rust Vanilla Local run from?

There is no region published for Rust Vanilla Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.82.143.66:28115.

Settings and map

Which settings and rules does Rust Vanilla Local run?

The name Rust Vanilla Local carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Rust Vanilla Local?

The game generates its map: procedural, on Rust Vanilla Local.

Wipe data

When does Rust Vanilla Local wipe, and how often?

A rhythm cannot be read from the wipes of Rust Vanilla Local on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 days 13 hours ago.

Tags, lists

Which lists on Rust Data hold Rust Vanilla Local, and which filters?

The Rust Data lists that Rust Vanilla Local fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Vanilla Local?

The game's server browser reads these tags from Rust Vanilla Local: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Vanilla Local?

Enter client.connect 188.82.143.66:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,690 players 11,765 servers online