Rust Data

rustdata.spaceservers188.94.255.8:28017.ipynb

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Online 188.94.255.8:28015 checked 15m ago

hartzocken.net | solo/duo/trio/quadro

quad vanilla

Connect

srv = rust.server("188.94.255.8:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,019 # top 67%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, and #611 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:58 UTC26d ago 1 NaN running 0
1 Thu 17 Sep, 16:52 UTC41d ago 1 halved by day 5 15 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.94.255.8:28015
region
–
max players
100
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 15:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 128 on average46/250
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 123 on average89/200
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 84 on average78/350
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average20/200
4[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 44 on average0/165
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average7/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does hartzocken.net | solo/duo/trio/quadro rank?

Rank #15,019 on seven-day player hours for hartzocken.net | solo/duo/trio/quadro, within the top 67% of all ranked servers. Its position in the quad group is #611.

How many players does hartzocken.net | solo/duo/trio/quadro hold at once?

hartzocken.net | solo/duo/trio/quadro reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 0 players.

Server data

Which Rust version is hartzocken.net | solo/duo/trio/quadro on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by hartzocken.net | solo/duo/trio/quadro. The protocol has to match before you can join, and Steam does the updating.

How reliable is hartzocken.net | solo/duo/trio/quadro, and is it up?

The current sample puts hartzocken.net | solo/duo/trio/quadro online. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does hartzocken.net | solo/duo/trio/quadro sit?

For hartzocken.net | solo/duo/trio/quadro, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.94.255.8:28015 is its address.

Rules, settings, map

Which rules apply on hartzocken.net | solo/duo/trio/quadro, and what settings?

You will not find a gather rate in the string hartzocken.net | solo/duo/trio/quadro. quad sets the cap: 4 players per group. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC off.

What is the map on hartzocken.net | solo/duo/trio/quadro?

The game generates its map: procedural, on hartzocken.net | solo/duo/trio/quadro.

Wipe schedule

On what schedule does hartzocken.net | solo/duo/trio/quadro wipe?

Too few wipes are on record for hartzocken.net | solo/duo/trio/quadro to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 15 hours ago.

On hartzocken.net | solo/duo/trio/quadro, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 5 in the other cases.

Lists and tags

Which lists on Rust Data hold hartzocken.net | solo/duo/trio/quadro, and which filters?

On Rust Data, hartzocken.net | solo/duo/trio/quadro appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

How should you read the server tags on hartzocken.net | solo/duo/trio/quadro?

Read by the game's server browser, the tags hartzocken.net | solo/duo/trio/quadro publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into hartzocken.net | solo/duo/trio/quadro?

Enter client.connect 188.94.255.8:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online