Offline 189.203.89.20:28015 checked 1d ago
CACAHUETLAND
Connect
srv = rust.server("189.203.89.20:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 23:33 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 189.203.89.20:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 23:33 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 20/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 64/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 30/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 2/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 63 on average | 94/1000 |
Quick answers
From the figures on this page.
Population
What position does CACAHUETLAND take in the server rankings?
Rank #7,125 on seven-day player hours for CACAHUETLAND, within the top 32% of all ranked servers.
How full does CACAHUETLAND run?
CACAHUETLAND returns no live count at this refresh, having last been seen 25 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
Server facts
What is the Rust version on CACAHUETLAND?
The build is Rust network protocol 2635 and build 168909 on Windows, run by CACAHUETLAND. The protocol has to match before you can join, and Steam does the updating.
Is CACAHUETLAND up, and what does its uptime show?
CACAHUETLAND is offline at this refresh; the last response came 25 hours ago. 14 of 144 hours up over the last 6 full days, or 10%. Its earliest recorded date in Rust Data is 22 October 2026.
Which location does CACAHUETLAND run from?
There is no region published for CACAHUETLAND. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 189.203.89.20:28015 is its address.
Rules, settings, map
Which rules apply on CACAHUETLAND, and what settings?
You will not find a gather rate in the string CACAHUETLAND. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has CACAHUETLAND selected?
The game generates its map: procedural, on CACAHUETLAND.
Wipe schedule
When does CACAHUETLAND wipe, and on what schedule?
A single wipe each month, the force wipe, is all CACAHUETLAND does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain CACAHUETLAND?
The Rust Data lists that CACAHUETLAND fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on CACAHUETLAND hold?
The game's server browser reads these tags from CACAHUETLAND: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into CACAHUETLAND?
Enter client.connect 189.203.89.20:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.