Offline 189.37.70.54:28015 checked 37d ago
RZN 10000000000000000X TEST
Connect
srv = rust.server("189.37.70.54:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 189.37.70.54:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 15:07 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 349 on average | 105/150 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 179 on average | 180/250 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 231/300 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 12/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 23/150 |
| 5 | [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 68 on average | 7/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RZN 10000000000000000X TEST rank?
Rank #13,233 on seven-day player hours for RZN 10000000000000000X TEST, within the top 58% of all ranked servers.
How full does RZN 10000000000000000X TEST run?
The current row shows RZN 10000000000000000X TEST offline; the last response was 37 days 9 hours ago.
Server facts
What is the Rust version on RZN 10000000000000000X TEST?
Rust network protocol 2633 and build 164530 on Windows is what RZN 10000000000000000X TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RZN 10000000000000000X TEST, and is it online now?
The latest sample has RZN 10000000000000000X TEST offline, with a last sighting 37 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
Which location does RZN 10000000000000000X TEST run from?
No region is published by RZN 10000000000000000X TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 189.37.70.54:28015 is its address.
Settings and map
What rules and settings are recorded for RZN 10000000000000000X TEST?
The name carries the figure: RZN 10000000000000000X TEST runs 1e+16x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on RZN 10000000000000000X TEST?
A procedural map runs on RZN 10000000000000000X TEST, generated by the game.
Wipe data
On what schedule does RZN 10000000000000000X TEST wipe?
A rhythm cannot be read from the wipes of RZN 10000000000000000X TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 37 days 13 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain RZN 10000000000000000X TEST?
These Rust Data lists include RZN 10000000000000000X TEST: Modded Rust servers and Rust servers with more than 10x. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on RZN 10000000000000000X TEST hold?
The game's server browser reads these tags from RZN 10000000000000000X TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RZN 10000000000000000X TEST?
In Rust, F1 opens the console: type client.connect 189.37.70.54:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.