Rust Data

rustdata.spaceservers189.80.190.187:28016.ipynb

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Offline 189.80.190.187:28015 checked 19d ago

My Rust Server

quad moddedoxide

Connect

srv = rust.server("189.80.190.187:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,824 # top 72%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 05:31 UTC21d ago 1 NaN running 0
1 Mon 5 Oct, 02:32 UTC24d ago 1 NaN 2.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
189.80.190.187:28015
region
–
max players
80
group limit
quad
wipe schedule
–
last wipe
5 Oct 2026, 02:32 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average1/60
1Geležinis Miškasquad · 6 on average0/99
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average3/80
3Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 4 on average2/50
4LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average0/100
5Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust Server rank?

Over the last seven days My Rust Server sits at #15,824 on player hours, in the top 72% of ranked servers. The quad group places it at #638.

How full does My Rust Server run?

Offline now for My Rust Server, with the last sample 19 days 2 hours ago.

About the server

Which Rust version is My Rust Server on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by My Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Rust Server up, and what does its uptime show?

My Rust Server is offline at this refresh; the last response came 19 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is My Rust Server hosted?

No region is published by My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 189.80.190.187:28015.

Rules, settings, map

What rules and settings are recorded for My Rust Server?

The name My Rust Server carries no gather rate. quad sets the cap: 4 players per group. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does My Rust Server wipe, and how often?

Too few wipes are on record for My Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 2 hours ago, and that is the one in play.

What is wipe day on My Rust Server like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain My Rust Server?

On Rust Data, My Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on My Rust Server hold?

These tags are published by My Rust Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp80 (Max players): 80 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust Server?

The manual route: launch Rust, F1, then client.connect 189.80.190.187:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs166652,ts4,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp80
Max players 80 slots in total.
ts4
Group limit The team cap is 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,131 players 11,626 servers online