Rust Data

rustdata.spaceservers190.102.40.72:25763.ipynb

Run all rust-data · live

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Online SA 190.102.40.72:25713 checked 12m ago

Building

biweekly wipes vanillamoddedcarbon

Connect

srv = rust.server("190.102.40.72:25763")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69% · #204 in SA
last wipe 27d ago # biweekly schedule
next wipe 12h # Fri 30 Oct, 07:09 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 07:09 UTC, in 12h. # Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
012hFri 30 Oct, 07:09 UTCwipe
17d 0hThu 5 Nov, 19:00 UTCFW force wipe
214d 12hFri 13 Nov, 07:09 UTCwipe
328d 12hFri 27 Nov, 07:09 UTCwipe
435d 0hThu 3 Dec, 19:00 UTCFW force wipe
542d 12hFri 11 Dec, 07:09 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:09 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1
Map of Building
map
Procedural Map
size
2500
seed
1
Open on RustMaps

Server

srv.info()
address
190.102.40.72:25713
region
SA
max players
2
group limit
8, the default
wipe schedule
biweekly
last wipe
2 Oct 2026, 07:09 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] LUNARUST BUILD | CreativoSA · groups of 8+ · 6 on average0/36
1[BR/LATAM] Evolution - Sandbox | Creative | Build | NoclipSA · groups of 8+ · 4 on average6/50
2可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average1/100
3半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average0/100
4[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average194/999
5[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average146/999

Quick answers

From the figures on this page.

Population

How does Building compare in the rankings?

On seven-day player hours Building is #15,310 overall and #204 in South America, inside the top 69% of all ranked servers.

How many players does Building hold at once?

The sample now reads 0 players for Building, out of 2 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Building run?

Server fps over the last 48 hours averages 60; the floor is 59. Entity numbers reached 30,875, and that includes buildings, deployables and the rest. The memory field tops out at 1,967 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Building on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Building. Steam updates your game for you, but the protocol must match to join.

Is Building up, and what does its uptime show?

Building reports itself online at the current refresh. Count back 9 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.

Where does Building sit?

With its SA tag, Building lists itself in South America. Rust Data does not look up where the machine stands; it shows where a server says it is. 190.102.40.72:25713 is its address.

Rules, settings, map

Which rules apply on Building, and what settings?

No gather rate appears in the name: Building. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has Building selected?

Building runs a procedural map of size 2,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Building wipe?

Too few wipes are on record for Building to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Friday 30 October at 07:09 UTC. This world was created 27 days 11 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Building like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does Building appear among Rust Data lists and filters?

On Rust Data, Building appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on Building?

These tags are published by Building and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; SA (South America): South America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Building?

Enter client.connect 190.102.40.72:25713 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://reishosting.com.br/.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

SA
South America South America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online