Rust Data

rustdata.spaceservers190.111.127.52:29291.ipynb

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Offline 190.111.127.52:28015 checked 4d ago

TagMapServer

Connect

srv = rust.server("190.111.127.52:29291")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 19:48 UTC4d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
190.111.127.52:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 19:48 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average782/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average471/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average274/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average205/300

Quick answers

From the figures on this page.

Player counts

What position does TagMapServer take in the server rankings?

Rank #15,383 on seven-day player hours for TagMapServer, within the top 70% of all ranked servers.

How many players does TagMapServer hold at once?

The current row shows TagMapServer offline; the last response was 4 days 23 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on TagMapServer?

The build is Rust network protocol 2634 and build 167781 on Windows, run by TagMapServer. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TagMapServer, and is it up?

Offline now for TagMapServer, last seen 4 days 23 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 22 October 2026.

In which location is TagMapServer hosted?

No region is published by TagMapServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 190.111.127.52:28015.

Rules, settings, map

Which settings and rules does TagMapServer run?

The name TagMapServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TagMapServer selected?

A procedural map runs on TagMapServer, generated by the game.

Wipe data

On what schedule does TagMapServer wipe?

Too few wipes are on record for TagMapServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 23 hours ago, and that is the one in play.

On TagMapServer, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold TagMapServer, and which filters?

These Rust Data lists include TagMapServer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on TagMapServer hold?

Read by the game's server browser, the tags TagMapServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TagMapServer?

Enter client.connect 190.111.127.52:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online