Online 190.146.138.101:28015 checked 7m ago
LinuxGSM
Connect
srv = rust.server("190.146.138.101:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1661389239
- map
- Procedural Map
- size
- 3000
- seed
- 1661389239
Server
srv.info()- address
- 190.146.138.101:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Jan 2026, 13:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 459 on average | 154/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 208/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 279 on average | 406/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 24/100 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 262 on average | 575/600 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 262 on average | 389/350 |
Quick answers
From the figures on this page.
Population data
What position does LinuxGSM take in the server rankings?
Rank #15,261 on seven-day player hours for LinuxGSM, within the top 69% of all ranked servers.
How many players does LinuxGSM hold at once?
Current row: 0 players on LinuxGSM, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on LinuxGSM?
The 48-hour average is 182 server fps, with a low of 157. The entity count peaked at 53,667, covering buildings, deployables and the rest of the world. Memory peaked at 1,883 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does LinuxGSM run?
Rust network protocol 2616 and build 140111 on Linux is what LinuxGSM runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is LinuxGSM, and is it up?
The current sample puts LinuxGSM online. The uptime it reports puts the last restart about 5 days 21 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does LinuxGSM run from?
There is no region published for LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 190.146.138.101:28015.
Rules, settings, map
What rules and settings are recorded for LinuxGSM?
The name LinuxGSM carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has LinuxGSM selected?
Size 3,000, seed 1661389239: the procedural map on LinuxGSM, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does LinuxGSM wipe, and on what schedule?
Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 287 days 19 hours ago.
Tags, lists
Which Rust Data filters and lists contain LinuxGSM?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2616 (Protocol): The server speaks protocol 2616, so match your game version; cs140111 (Build): Recorded game build: 140111; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into LinuxGSM?
Enter client.connect 190.146.138.101:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/zMTqXcS.
