Offline 190.2.142.84:40026 checked 21d ago
Rust
Connect
srv = rust.server("190.2.142.84:40030")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1250 · seed 536255155
- map
- Procedural Map
- size
- 1250
- seed
- 536255155
Server
srv.info()- address
- 190.2.142.84:40026
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 21:38 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 168/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust rank?
Rank #12,661 on seven-day player hours for Rust, within the top 57% of all ranked servers.
How many players does Rust hold at once?
Offline now for Rust, with the last sample 21 days 4 hours ago.
Server data
Which Rust version is Rust on?
Rust network protocol 2634 and build 167058 on Linux is what Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust, and is it up?
The latest sample has Rust offline, with a last sighting 21 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is Rust hosted?
There is no region published for Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 190.2.142.84:40026 is its address.
Rules, settings, map
Which rules apply on Rust, and what settings?
No gather rate appears in the name: Rust. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust selected?
The game generates the map on Rust: procedural, size 1,250, seed 536255155. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust wipe, and on what schedule?
Too few wipes are on record for Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 4 hours ago.
Tags and filters
Which lists on Rust Data hold Rust, and which filters?
These Rust Data lists include Rust: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust?
The game's server browser reads these tags from Rust: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Rust?
In Rust, F1 opens the console: type client.connect 190.2.142.84:40026. Launch Rust on this page does the same by opening the game through Steam and connecting.