Offline 190.27.32.13:28015 checked 8h ago
Polombia
Connect
srv = rust.server("190.27.32.13:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1720575609
- map
- Procedural Map
- size
- 3500
- seed
- 1720575609
Server
srv.info()- address
- 190.27.32.13:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 21:55 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 409/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 55/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 153/200 |
Quick answers
From the figures on this page.
Population
How does Polombia compare in the rankings?
Rank #14,940 on seven-day player hours for Polombia, within the top 67% of all ranked servers.
How many players does Polombia hold at once?
Offline now for Polombia, with the last sample 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Polombia?
Averaged over 48 hours: 102 server fps, never under 90. The entity count peaked at 67,608, covering buildings, deployables and the rest of the world. Memory peaked at 2,063 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Polombia?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Polombia. The protocol has to match before you can join, and Steam does the updating.
How reliable is Polombia, and is it online now?
The latest sample has Polombia offline, with a last sighting 8 hours ago. Count back 4 hours from its reported uptime to get the last restart. 20 of 96 hours up over the last 4 full days, or 21%. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does Polombia run from?
For Polombia, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 190.27.32.13:28015 is its address.
Settings and map
Which rules apply on Polombia, and what settings?
No gather rate appears in the name: Polombia. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Polombia?
The game generates the map on Polombia: procedural, size 3,500, seed 1720575609. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Polombia wipe, and on what schedule?
A rhythm cannot be read from the wipes of Polombia on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 14 hours ago, and that is the one in play.
Tags and filters
Where does Polombia appear among Rust Data lists and filters?
These Rust Data lists include Polombia: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Polombia?
Read by the game's server browser, the tags Polombia publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Polombia?
In Rust, F1 opens the console: type client.connect 190.27.32.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.