Rust Data

rustdata.spaceservers191.95.166.236:28017.ipynb

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Offline 191.95.166.236:28015 checked 7d ago

Test player

Connect

srv = rust.server("191.95.166.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #13,064 # top 59%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 13:02 UTC7d ago 1 NaN running 1
1 Mon 19 Oct, 19:31 UTC8d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
191.95.166.236:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 13:02 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average577/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average73/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average290/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average114/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120/150

Quick answers

From the figures on this page.

Population data

What position does Test player take in the server rankings?

Rank #13,064 on seven-day player hours for Test player, within the top 59% of all ranked servers.

How full does Test player run?

The current row shows Test player offline; the last response was 7 days 4 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is Test player on?

Rust network protocol 2634 and build 167781 on Windows is what Test player runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Test player, and is it up?

Offline now for Test player, last seen 7 days 4 hours ago. Over the last 7 full days the hours up number 5 of 168, 3%. Its earliest recorded date in Rust Data is 18 October 2026.

Which location does Test player run from?

No region is published by Test player. Rust Data does not look up where the machine stands; it shows where a server says it is. 191.95.166.236:28015 is its address.

Map and rules

What rules and settings are recorded for Test player?

The name Test player carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on Test player?

The game generates its map: procedural, on Test player.

Wipe data

When does Test player wipe, and how often?

The record for Test player holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 9 hours ago.

What is wipe day on Test player like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Test player?

On Rust Data, Test player appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Test player hold?

Read by the game's server browser, the tags Test player publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Test player?

In Rust, F1 opens the console: type client.connect 191.95.166.236:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,914 players 11,774 servers online