Rust Data

rustdata.spaceservers192.121.44.102:28015.ipynb

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Online EU 192.121.44.102:28016 checked 9m ago

[EU/SWE] Playstar - SOLO - HARDCORE

teams off biweekly wipes oxidehardcorepremium

Connect

srv = rust.server("192.121.44.102:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 2 # peak 8
rank #1,959 # top 9% · #762 in EU
last wipe 12d ago # biweekly schedule
next wipe 8d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 5

Coming wipes

inatkind
08d 7hThu 5 Nov, 19:00 UTCFW force wipe
115d 4hThu 12 Nov, 16:40 UTCwipe
236d 7hThu 3 Dec, 19:00 UTCFW force wipe
343d 4hThu 10 Dec, 16:40 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:40 UTC12d ago 7 NaN running 1
1 Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
2 Thu 17 Sep, 16:35 UTC40d ago 5 held half 14.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 0
No map picture published
map
Procedural Map
size
3600
seed
–

Server

srv.info()
address
192.121.44.102:28016
region
EU
max players
50
group limit
teams off
wipe schedule
biweekly
last wipe
15 Oct 2026, 16:40 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
INFO ------------ - Next BP wipe 05.11 - Next Map wipe 05.11 - BPs wipe monthly - Map wipes bi-weekly RULES: ------------ - Only english in chat. - No VAC ban or game ban. ZERO! No exceptions. - VPNs or Proxies are not allowed. - No teaming, no allies, no friendly neighbours. - Don´t roam, loot, un, boat, raid with any other player - Don´t build next to your friends - Don´t bag other player. - Don´t have other players bags in your bas. - Don´t have other players in your base. Only when you are being raided - Don´t help players up - Don´t give free stuff - Don´t give away your base when t. - Only trade through shop front and vending machine. - Breaking one rule will get you banned. - Admins doesn't play on the server. - Report cheaters and abuse ONLY in discord. ------------ DISCORD: https://discord.gg/gxJm7Pv

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average175/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 149 on average54/100
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 35 on average24/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average7/200
4РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 20 on average7/200
5Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 19 on average12/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [EU/SWE] Playstar - SOLO - HARDCORE rank?

Player hours over the last seven days: #1,959 for [EU/SWE] Playstar - SOLO - HARDCORE, #762 in Europe, within the top 9% of the ranked set.

How many players does [EU/SWE] Playstar - SOLO - HARDCORE hold at once?

The sample now reads 1 players for [EU/SWE] Playstar - SOLO - HARDCORE, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 8. Peak hour in the last 48 hours: 17:00 UTC, mean 6 players.

About the server

What does performance look like on [EU/SWE] Playstar - SOLO - HARDCORE?

Server fps over the last 48 hours averages 59; the floor is 55. Entity numbers reached 84,444, and that includes buildings, deployables and the rest. The memory field tops out at 2,654 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [EU/SWE] Playstar - SOLO - HARDCORE run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU/SWE] Playstar - SOLO - HARDCORE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it up?

[EU/SWE] Playstar - SOLO - HARDCORE reports itself online at the current refresh. A restart about 7 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does [EU/SWE] Playstar - SOLO - HARDCORE run from?

The EU tag is what [EU/SWE] Playstar - SOLO - HARDCORE uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.121.44.102:28016.

Map and rules

What rules and settings are recorded for [EU/SWE] Playstar - SOLO - HARDCORE?

No gather rate appears in the name: [EU/SWE] Playstar - SOLO - HARDCORE. No group limit is published. Recorded as hardcore, Facepunch at its most unforgiving. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The plugin count is Oxide. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.

Which map has [EU/SWE] Playstar - SOLO - HARDCORE selected?

Size 3,600, procedural: the game generates it on [EU/SWE] Playstar - SOLO - HARDCORE.

Wipe schedule

When does [EU/SWE] Playstar - SOLO - HARDCORE wipe, and how often?

The wipe rhythm for [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 12 days 19 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on [EU/SWE] Playstar - SOLO - HARDCORE like?

The average peak over recent wipes is 7 players. Peak population on the latest wipe came 20 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 5.

Lists and tags

Which lists on Rust Data hold [EU/SWE] Playstar - SOLO - HARDCORE, and which filters?

On Rust Data, [EU/SWE] Playstar - SOLO - HARDCORE appears in these lists: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on [EU/SWE] Playstar - SOLO - HARDCORE hold?

The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - HARDCORE: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [EU/SWE] Playstar - SOLO - HARDCORE?

The manual route: launch Rust, F1, then client.connect 192.121.44.102:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Joining requires Rust's premium status. You will find its website at https://discord.com/invite/gxJm7Pv.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit The team system is off.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,959 players 11,699 servers online