Online EU 192.121.44.41:28016 checked 11m ago
[EU/SWE] Playstar - SOLO - SMALL MAP
Connect
srv = rust.server("192.121.44.41:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 15d 19h | Thu 12 Nov, 16:41 UTC | wipe |
| 2 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 43d 19h | Thu 10 Dec, 16:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:41 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:49 UTC FW26d ago | 3 | halved by day 3 | 13.9 days | 0 |
| 2 | Thu 17 Sep, 16:48 UTC40d ago | 4 | held half | 14.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 58817882
- map
- Procedural Map
- size
- 3000
- seed
- 58817882
Server
srv.info()- address
- 192.121.44.41:28016
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 16:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 184/250 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 156 on average | 84/125 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 39 on average | 23/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 27 on average | 14/200 |
| 4 | Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 23 on average | 10/200 |
| 5 | РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 22 on average | 10/200 |
Quick answers
From the figures on this page.
Player counts
How does [EU/SWE] Playstar - SOLO - SMALL MAP compare in the rankings?
Player hours over the last seven days: #4,172 for [EU/SWE] Playstar - SOLO - SMALL MAP, #1,496 in Europe, within the top 19% of the ranked set.
How full does [EU/SWE] Playstar - SOLO - SMALL MAP run?
The sample now reads 1 players for [EU/SWE] Playstar - SOLO - SMALL MAP, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 19:00 UTC, mean 2 players.
Server data
What does performance look like on [EU/SWE] Playstar - SOLO - SMALL MAP?
The 48-hour average is 36 server fps, with a low of 19. Entity numbers reached 46,224, and that includes buildings, deployables and the rest. The memory field tops out at 1,970 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [EU/SWE] Playstar - SOLO - SMALL MAP?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [EU/SWE] Playstar - SOLO - SMALL MAP. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU/SWE] Playstar - SOLO - SMALL MAP, and is it online now?
Online is the state at the latest refresh for [EU/SWE] Playstar - SOLO - SMALL MAP. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU/SWE] Playstar - SOLO - SMALL MAP hosted?
The EU tag is what [EU/SWE] Playstar - SOLO - SMALL MAP uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 192.121.44.41:28016 is its address.
Map and rules
Which rules apply on [EU/SWE] Playstar - SOLO - SMALL MAP, and what settings?
The name [EU/SWE] Playstar - SOLO - SMALL MAP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. Anti-cheat status: VAC on.
Which map has [EU/SWE] Playstar - SOLO - SMALL MAP selected?
[EU/SWE] Playstar - SOLO - SMALL MAP runs a procedural map of size 3,000 with seed 58817882, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does [EU/SWE] Playstar - SOLO - SMALL MAP wipe?
every 4 weeks on Thursday at 16:41 UTC is how [EU/SWE] Playstar - SOLO - SMALL MAP wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 12 days 4 hours ago. A fortnightly wipe schedule is published in its tags.
On [EU/SWE] Playstar - SOLO - SMALL MAP, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 17 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Where does [EU/SWE] Playstar - SOLO - SMALL MAP appear among Rust Data lists and filters?
The Rust Data lists that [EU/SWE] Playstar - SOLO - SMALL MAP fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP?
The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - SMALL MAP: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join [EU/SWE] Playstar - SOLO - SMALL MAP?
In Rust, F1 opens the console: type client.connect 192.121.44.41:28016. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join. You will find its website at https://discord.com/invite/gxJm7Pv.
