Online EU 192.121.44.42:28016 checked 11m ago
[EU/SWE] Playstar - SOLO - LARGE MAP
Connect
srv = rust.server("192.121.44.42:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 15d 2h | Thu 12 Nov, 16:39 UTC | wipe |
| 2 | 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 43d 2h | Thu 10 Dec, 16:39 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:39 UTC12d ago | 34 | NaN | running | 5 |
| 1 | Thu 1 Oct, 18:45 UTC FW26d ago | 33 | halved by day 8 | 13.9 days | 5 |
| 2 | Thu 17 Sep, 16:55 UTC40d ago | 28 | halved by day 10 | 14.1 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 3587689
- map
- Procedural Map
- size
- 5000
- seed
- 3587689
Server
srv.info()- address
- 192.121.44.42:28016
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 16:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 215/250 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 147 on average | 51/100 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 34 on average | 37/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 25 on average | 12/200 |
| 4 | РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 20 on average | 8/200 |
| 5 | Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 19 on average | 15/200 |
Quick answers
From the figures on this page.
Population data
What position does [EU/SWE] Playstar - SOLO - LARGE MAP take in the server rankings?
Ranked #929 on seven-day player hours, [EU/SWE] Playstar - SOLO - LARGE MAP is #401 in Europe and in the top 4% of all ranked servers.
How many players does [EU/SWE] Playstar - SOLO - LARGE MAP hold at once?
The sample now reads 11 players for [EU/SWE] Playstar - SOLO - LARGE MAP, out of 50 slots. Over the last seven days it averaged 10 players and peaked at 26. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 12 players.
Server facts
What does performance look like on [EU/SWE] Playstar - SOLO - LARGE MAP?
Averaged over 48 hours: 56 server fps, never under 40. The entity count peaked at 191,505, covering buildings, deployables and the rest of the world. Memory peaked at 4,935 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU/SWE] Playstar - SOLO - LARGE MAP. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU/SWE] Playstar - SOLO - LARGE MAP, and is it up?
The current sample puts [EU/SWE] Playstar - SOLO - LARGE MAP online. Count back 9 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is [EU/SWE] Playstar - SOLO - LARGE MAP hosted?
The EU tag is what [EU/SWE] Playstar - SOLO - LARGE MAP uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.121.44.42:28016 is its address.
Map and rules
What rules and settings are recorded for [EU/SWE] Playstar - SOLO - LARGE MAP?
No gather rate appears in the name: [EU/SWE] Playstar - SOLO - LARGE MAP. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Joining requires Rust's premium status. Anti-cheat status: VAC on.
What is the map on [EU/SWE] Playstar - SOLO - LARGE MAP?
The game generates the map on [EU/SWE] Playstar - SOLO - LARGE MAP: procedural, size 5,000, seed 3587689. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does [EU/SWE] Playstar - SOLO - LARGE MAP wipe?
Wipes on [EU/SWE] Playstar - SOLO - LARGE MAP run every 4 weeks on Thursday at 16:39 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 12 days 21 hours ago. The tags list a two-weekly wipe cycle.
On [EU/SWE] Playstar - SOLO - LARGE MAP, what happens on wipe day?
Across recent wipes the busiest point averaged 32 players. Peak population on the latest wipe came 28 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 9 in the other cases.
Tags and filters
Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear among Rust Data lists and filters?
These Rust Data lists include [EU/SWE] Playstar - SOLO - LARGE MAP: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Which meanings do the tags on [EU/SWE] Playstar - SOLO - LARGE MAP hold?
The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - LARGE MAP: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [EU/SWE] Playstar - SOLO - LARGE MAP?
Enter client.connect 192.121.44.42:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status. https://discord.com/invite/gxJm7Pv is the website recorded for it.
