Rust Data

rustdata.spaceservers192.210.199.98:7052.ipynb

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Online 192.210.199.98:7051 checked 3h ago

MeltkonRust / х2/ EVENTS / US {ENG/RU}

moddedoxide

Connect

srv = rust.server("192.210.199.98:7052")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #7,696 # top 35%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 14:30 UTC21d ago 3 NaN running 0
1 Thu 1 Oct, 18:31 UTC FW27d ago 1 halved by day 2 5.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2034431724
Map of MeltkonRust / х2/ EVENTS / US  {ENG/RU}
map
Procedural Map
size
4250
seed
2034431724
Open on RustMaps

Server

srv.info()
address
192.210.199.98:7051
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 14:30 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average11/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Quick answers

From the figures on this page.

Player counts

What position does MeltkonRust / х2/ EVENTS / US {ENG/RU} take in the server rankings?

Over the last seven days MeltkonRust / х2/ EVENTS / US {ENG/RU} sits at #7,696 on player hours, in the top 35% of ranked servers.

How many players does MeltkonRust / х2/ EVENTS / US {ENG/RU} hold at once?

The sample now reads 0 players for MeltkonRust / х2/ EVENTS / US {ENG/RU}, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does MeltkonRust / х2/ EVENTS / US {ENG/RU} run?

The 48-hour average is 91 server fps, with a low of 67. Buildings, deployables and all else in the world took the count as high as 104,343 entities. Memory peaked at 3,976 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is MeltkonRust / х2/ EVENTS / US {ENG/RU} on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by MeltkonRust / х2/ EVENTS / US {ENG/RU}. The protocol has to match before you can join, and Steam does the updating.

Is MeltkonRust / х2/ EVENTS / US {ENG/RU} up, and what does its uptime show?

MeltkonRust / х2/ EVENTS / US {ENG/RU} reports itself online at the current refresh. The uptime it reports puts the last restart about 13 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 26 September 2026.

Which location does MeltkonRust / х2/ EVENTS / US {ENG/RU} run from?

No region tag is published by MeltkonRust / х2/ EVENTS / US {ENG/RU}, though its name points to North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.210.199.98:7051.

Settings and map

Which rules apply on MeltkonRust / х2/ EVENTS / US {ENG/RU}, and what settings?

The name MeltkonRust / х2/ EVENTS / US {ENG/RU} carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has MeltkonRust / х2/ EVENTS / US {ENG/RU} loaded?

MeltkonRust / х2/ EVENTS / US {ENG/RU} runs a procedural map of size 4,250 with seed 2034431724, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does MeltkonRust / х2/ EVENTS / US {ENG/RU} wipe?

Too few wipes are on record for MeltkonRust / х2/ EVENTS / US {ENG/RU} to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 5 hours ago.

What is wipe day on MeltkonRust / х2/ EVENTS / US {ENG/RU} like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 47 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Which lists on Rust Data hold MeltkonRust / х2/ EVENTS / US {ENG/RU}, and which filters?

On Rust Data, MeltkonRust / х2/ EVENTS / US {ENG/RU} appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on MeltkonRust / х2/ EVENTS / US {ENG/RU} hold?

The game's server browser reads these tags from MeltkonRust / х2/ EVENTS / US {ENG/RU}: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Enter client.connect 192.210.199.98:7051 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://meltkonrust.tebex.store is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online