Offline 192.240.239.67:28015 checked 6d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.239.67:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.239.67:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 12:44 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 270/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 34/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 50/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Testcontainers Rust Server rank?
Over the last seven days Testcontainers Rust Server sits at #15,411 on player hours, in the top 69% of ranked servers.
How full does Testcontainers Rust Server run?
The current row shows Testcontainers Rust Server offline; the last response was 6 days 13 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Testcontainers Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Testcontainers Rust Server up, and what does its uptime show?
The latest sample has Testcontainers Rust Server offline, with a last sighting 6 days 13 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 21 October 2026.
Which location does Testcontainers Rust Server run from?
For Testcontainers Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.240.239.67:28015.
Settings and map
Which settings and rules does Testcontainers Rust Server run?
You will not find a gather rate in the string Testcontainers Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Testcontainers Rust Server loaded?
The game generates its map: procedural, on Testcontainers Rust Server.
Wipe data
When does Testcontainers Rust Server wipe, and on what schedule?
The record for Testcontainers Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 13 hours ago.
Lists and tags
Where does Testcontainers Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Testcontainers Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Testcontainers Rust Server?
The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Testcontainers Rust Server?
In Rust, F1 opens the console: type client.connect 192.240.239.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.