Offline 192.240.240.23:28015 checked 15d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.240.23:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.240.23:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 12:34 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 272/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 43/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 56/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testcontainers Rust Server rank?
Player hours over seven days put Testcontainers Rust Server at #15,366, in the top 71% of the ranked set.
How full does Testcontainers Rust Server run?
Offline now for Testcontainers Rust Server, with the last sample 15 days 11 hours ago.
Server facts
What is the Rust version on Testcontainers Rust Server?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Testcontainers Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Testcontainers Rust Server, and is it online now?
Testcontainers Rust Server is offline at this refresh; the last response came 15 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.
Which location does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.240.240.23:28015 is its address.
Settings and map
What rules and settings are recorded for Testcontainers Rust Server?
You will not find a gather rate in the string Testcontainers Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Testcontainers Rust Server selected?
Testcontainers Rust Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Testcontainers Rust Server wipe?
A rhythm cannot be read from the wipes of Testcontainers Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold Testcontainers Rust Server, and which filters?
These Rust Data lists include Testcontainers Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Testcontainers Rust Server?
These tags are published by Testcontainers Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Testcontainers Rust Server?
The manual route: launch Rust, F1, then client.connect 192.240.240.23:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.