Rust Data

rustdata.spaceservers192.240.241.160:28017.ipynb

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Offline 192.240.241.160:28015 checked 20d ago

Testcontainers Rust Server

Connect

srv = rust.server("192.240.241.160:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,900 # top 72%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
192.240.241.160:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 06:14 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average112/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average15/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Testcontainers Rust Server rank?

Rank #15,900 on seven-day player hours for Testcontainers Rust Server, within the top 72% of all ranked servers.

How many players does Testcontainers Rust Server hold at once?

The current row shows Testcontainers Rust Server offline; the last response was 20 days 21 hours ago.

Server facts

What is the Rust version on Testcontainers Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what Testcontainers Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Testcontainers Rust Server, and is it up?

Testcontainers Rust Server is offline at this refresh; the last response came 20 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.

Which location does Testcontainers Rust Server run from?

For Testcontainers Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.240.241.160:28015.

Rules, settings, map

Which settings and rules does Testcontainers Rust Server run?

No gather rate appears in the name: Testcontainers Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Testcontainers Rust Server selected?

The game generates its map: procedural, on Testcontainers Rust Server.

Wipe schedule

When does Testcontainers Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Testcontainers Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 20 days 21 hours ago, and that is the one in play.

Lists and tags

Where does Testcontainers Rust Server appear among Rust Data lists and filters?

On Rust Data, Testcontainers Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Testcontainers Rust Server?

Read by the game's server browser, the tags Testcontainers Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Testcontainers Rust Server?

In Rust, F1 opens the console: type client.connect 192.240.241.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,284 players 11,672 servers online