Offline 192.240.242.210:28015 checked 36d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.242.210:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.242.210:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 04:04 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 451/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 847/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 950/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testcontainers Rust Server rank?
Player hours over seven days put Testcontainers Rust Server at #15,506, in the top 67% of the ranked set.
How full does Testcontainers Rust Server run?
The current row shows Testcontainers Rust Server offline; the last response was 36 days 11 hours ago.
Server data
What Rust version does Testcontainers Rust Server run?
The build is Rust network protocol 2633 and build 164530 on Linux, run by Testcontainers Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Testcontainers Rust Server, and is it online now?
Testcontainers Rust Server is offline at this refresh; the last response came 36 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.
Which location does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 192.240.242.210:28015 is its address.
Rules, settings, map
Which rules apply on Testcontainers Rust Server, and what settings?
The name Testcontainers Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Testcontainers Rust Server loaded?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Wipe schedule
When does Testcontainers Rust Server wipe, and how often?
The record for Testcontainers Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold Testcontainers Rust Server, and which filters?
On Rust Data, Testcontainers Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Testcontainers Rust Server?
These tags are published by Testcontainers Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Testcontainers Rust Server?
The manual route: launch Rust, F1, then client.connect 192.240.242.210:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.