Offline 192.240.245.225:28015 checked 7d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.245.225:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.245.225:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 08:14 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 248/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 172/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 23/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 78/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testcontainers Rust Server rank?
Over the last seven days Testcontainers Rust Server sits at #15,400 on player hours, in the top 69% of ranked servers.
How many players does Testcontainers Rust Server hold at once?
Testcontainers Rust Server returns no live count at this refresh, having last been seen 7 days 23 hours ago.
Server facts
What is the Rust version on Testcontainers Rust Server?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Testcontainers Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Testcontainers Rust Server, and is it up?
The latest sample has Testcontainers Rust Server offline, with a last sighting 7 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 October 2026.
Which location does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.240.245.225:28015.
Rules, settings, map
Which rules apply on Testcontainers Rust Server, and what settings?
You will not find a gather rate in the string Testcontainers Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Testcontainers Rust Server selected?
The game generates its map: procedural, on Testcontainers Rust Server.
Wipe schedule
When does Testcontainers Rust Server wipe, and on what schedule?
Too few wipes are on record for Testcontainers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 23 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Testcontainers Rust Server?
These Rust Data lists include Testcontainers Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Testcontainers Rust Server hold?
The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Testcontainers Rust Server?
In Rust, F1 opens the console: type client.connect 192.240.245.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.