Offline 192.240.249.4:28015 checked 11d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.249.4:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.249.4:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 09:09 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 501/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 309/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 85/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 109/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testcontainers Rust Server rank?
Rank #15,230 on seven-day player hours for Testcontainers Rust Server, within the top 70% of all ranked servers.
What population does Testcontainers Rust Server carry?
Testcontainers Rust Server returns no live count at this refresh, having last been seen 11 days 12 hours ago.
Server facts
What is the Rust version on Testcontainers Rust Server?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Testcontainers Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Testcontainers Rust Server, and is it up?
Offline now for Testcontainers Rust Server, last seen 11 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 17 October 2026.
Which location does Testcontainers Rust Server run from?
For Testcontainers Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.240.249.4:28015.
Rules, settings, map
What rules and settings are recorded for Testcontainers Rust Server?
No gather rate appears in the name: Testcontainers Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Testcontainers Rust Server selected?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Wipe data
On what schedule does Testcontainers Rust Server wipe?
A rhythm cannot be read from the wipes of Testcontainers Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 12 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Testcontainers Rust Server, and which filters?
On Rust Data, Testcontainers Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Testcontainers Rust Server hold?
The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Testcontainers Rust Server?
In Rust, F1 opens the console: type client.connect 192.240.249.4:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.