Rust Data

rustdata.spaceservers192.240.250.36:28017.ipynb

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Offline 192.240.250.36:28015 checked 4d ago

Testcontainers Rust Server

Connect

srv = rust.server("192.240.250.36:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
192.240.250.36:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 21:09 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150/200

Quick answers

From the figures on this page.

Population data

What position does Testcontainers Rust Server take in the server rankings?

Rank #15,338 on seven-day player hours for Testcontainers Rust Server, within the top 69% of all ranked servers.

How many players does Testcontainers Rust Server hold at once?

The current row shows Testcontainers Rust Server offline; the last response was 4 days 13 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Testcontainers Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Testcontainers Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Testcontainers Rust Server up, and what does its uptime show?

The latest sample has Testcontainers Rust Server offline, with a last sighting 4 days 13 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 24 October 2026.

Where does Testcontainers Rust Server sit?

There is no region published for Testcontainers Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 192.240.250.36:28015 is its address.

Settings and map

Which settings and rules does Testcontainers Rust Server run?

You will not find a gather rate in the string Testcontainers Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Testcontainers Rust Server?

Testcontainers Rust Server runs a procedural map, which the game generates.

Wipe data

When does Testcontainers Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Testcontainers Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 13 hours ago, and that is the one in play.

Tags and filters

Where does Testcontainers Rust Server appear among Rust Data lists and filters?

These Rust Data lists include Testcontainers Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Testcontainers Rust Server?

These tags are published by Testcontainers Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Testcontainers Rust Server?

The manual route: launch Rust, F1, then client.connect 192.240.250.36:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online