Offline 192.240.250.48:28015 checked 4d ago
Testcontainers Rust Server
Connect
srv = rust.server("192.240.250.48:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 192.240.250.48:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 20:44 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 238/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 159/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 45/200 |
Quick answers
From the figures on this page.
Population data
How does Testcontainers Rust Server compare in the rankings?
Over the last seven days Testcontainers Rust Server sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does Testcontainers Rust Server hold at once?
The current row shows Testcontainers Rust Server offline; the last response was 4 days 3 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Testcontainers Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Testcontainers Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Testcontainers Rust Server up, and what does its uptime show?
Offline now for Testcontainers Rust Server, last seen 4 days 3 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Its earliest recorded date in Rust Data is 24 October 2026.
Where does Testcontainers Rust Server sit?
For Testcontainers Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 192.240.250.48:28015.
Rules, settings, map
What rules and settings are recorded for Testcontainers Rust Server?
The name Testcontainers Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Testcontainers Rust Server?
Testcontainers Rust Server runs a procedural map, which the game generates.
Wipe data
On what schedule does Testcontainers Rust Server wipe?
Too few wipes are on record for Testcontainers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 3 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Testcontainers Rust Server?
These Rust Data lists include Testcontainers Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Testcontainers Rust Server?
Read by the game's server browser, the tags Testcontainers Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Testcontainers Rust Server?
In Rust, F1 opens the console: type client.connect 192.240.250.48:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.