Offline 192.255.237.203:28015 checked 39d ago
typical TEST
Connect
srv = rust.server("192.255.237.203:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 6738- map
- Procedural Map
- size
- 1000
- seed
- 6738
Server
srv.info()- address
- 192.255.237.203:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 07:02 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 236/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 142/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 49/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
What position does typical TEST take in the server rankings?
Rank #15,490 on seven-day player hours for typical TEST, within the top 69% of all ranked servers.
What population does typical TEST carry?
typical TEST returns no live count at this refresh, having last been seen 39 days ago.
Server facts
What is the Rust version on typical TEST?
The build is Rust network protocol 2633 and build 164530 on Linux, run by typical TEST. Steam updates your game for you, but the protocol must match to join.
Is typical TEST up, and what does its uptime show?
The latest sample has typical TEST offline, with a last sighting 39 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.
Where does typical TEST sit?
There is no region published for typical TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 192.255.237.203:28015.
Settings and map
Which rules apply on typical TEST, and what settings?
You will not find a gather rate in the string typical TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has typical TEST loaded?
The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does typical TEST wipe?
A rhythm cannot be read from the wipes of typical TEST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 days 22 hours ago.
Tags and filters
Which lists on Rust Data hold typical TEST, and which filters?
These Rust Data lists include typical TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TEST hold?
Read by the game's server browser, the tags typical TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to typical TEST?
The manual route: launch Rust, F1, then client.connect 192.255.237.203:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.