Offline 192.255.237.203:28017 checked 39d ago
typical TEST
Connect
srv = rust.server("192.255.237.203:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 6738- map
- Procedural Map
- size
- 1000
- seed
- 6738
Server
srv.info()- address
- 192.255.237.203:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 04:56 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 187/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 28/225 |
Quick answers
From the figures on this page.
Population data
How does typical TEST compare in the rankings?
Rank #15,490 on seven-day player hours for typical TEST, within the top 69% of all ranked servers.
What population does typical TEST carry?
The current row shows typical TEST offline; the last response was 39 days 21 hours ago.
Server data
Which Rust version is typical TEST on?
Rust network protocol 2633 and build 164530 on Linux is what typical TEST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is typical TEST, and is it up?
The latest sample has typical TEST offline, with a last sighting 39 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.
Which location does typical TEST run from?
For typical TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 192.255.237.203:28017.
Map and rules
What rules and settings are recorded for typical TEST?
No gather rate appears in the name: typical TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has typical TEST selected?
typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does typical TEST wipe, and how often?
Too few wipes are on record for typical TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 days 21 hours ago, and that is the one in play.
Tags and filters
Where does typical TEST appear among Rust Data lists and filters?
On Rust Data, typical TEST appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on typical TEST hold?
Read by the game's server browser, the tags typical TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to typical TEST?
In Rust, F1 opens the console: type client.connect 192.255.237.203:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.