Offline 192.34.101.37:50024 checked 39d ago
VINS TESTING SERVER
Connect
srv = rust.server("192.34.101.37:50026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 192.34.101.37:50024
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Sep 2026, 05:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770/800 |
Quick answers
From the figures on this page.
Population data
What position does VINS TESTING SERVER take in the server rankings?
Player hours over seven days put VINS TESTING SERVER at #15,490, in the top 69% of the ranked set.
What population does VINS TESTING SERVER carry?
Offline now for VINS TESTING SERVER, with the last sample 39 days 10 hours ago.
Server facts
What Rust version does VINS TESTING SERVER run?
The build is Rust network protocol 2633 and build 163794 on Linux, run by VINS TESTING SERVER. Joining needs the same protocol on your game; Steam handles the update.
How reliable is VINS TESTING SERVER, and is it online now?
VINS TESTING SERVER is offline at this refresh; the last response came 39 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does VINS TESTING SERVER run from?
There is no region published for VINS TESTING SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 192.34.101.37:50024 is its address.
Rules, settings, map
What rules and settings are recorded for VINS TESTING SERVER?
You will not find a gather rate in the string VINS TESTING SERVER. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on VINS TESTING SERVER?
Size 3,000, seed 1: the procedural map on VINS TESTING SERVER, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does VINS TESTING SERVER wipe?
A rhythm cannot be read from the wipes of VINS TESTING SERVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 52 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold VINS TESTING SERVER, and which filters?
On Rust Data, VINS TESTING SERVER appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on VINS TESTING SERVER?
The game's server browser reads these tags from VINS TESTING SERVER: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to VINS TESTING SERVER?
The manual route: launch Rust, F1, then client.connect 192.34.101.37:50024. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.