Offline 192.99.17.123:27150 checked 26d ago
MOO CLAN CHINA NUMBER 2
Connect
srv = rust.server("192.99.17.123:27151")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 00:01 UTC28d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 445/450 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 20/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 104 on average | 82/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 83 on average | 237/450 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 59/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 24/200 |
Quick answers
From the figures on this page.
Population
How does MOO CLAN CHINA NUMBER 2 compare in the rankings?
Rank #15,960 on seven-day player hours for MOO CLAN CHINA NUMBER 2, within the top 70% of all ranked servers.
What population does MOO CLAN CHINA NUMBER 2 carry?
The current row shows MOO CLAN CHINA NUMBER 2 offline; the last response was 26 days 13 hours ago.
Server data
What Rust version does MOO CLAN CHINA NUMBER 2 run?
Rust network protocol 2633 and build 165217 on Linux is what MOO CLAN CHINA NUMBER 2 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is MOO CLAN CHINA NUMBER 2, and is it up?
The latest sample has MOO CLAN CHINA NUMBER 2 offline, with a last sighting 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
In which location is MOO CLAN CHINA NUMBER 2 hosted?
Its name points to Asia, but MOO CLAN CHINA NUMBER 2 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 192.99.17.123:27150 is its address.
Settings and map
What rules and settings are recorded for MOO CLAN CHINA NUMBER 2?
No gather rate appears in the name: MOO CLAN CHINA NUMBER 2. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has MOO CLAN CHINA NUMBER 2 loaded?
Size 4,000, seed 12345: the procedural map on MOO CLAN CHINA NUMBER 2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does MOO CLAN CHINA NUMBER 2 wipe?
Too few wipes are on record for MOO CLAN CHINA NUMBER 2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 13 hours ago, and that is the one in play.
What is wipe day on MOO CLAN CHINA NUMBER 2 like?
Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 6 hours after it began.
Tags, lists
Where does MOO CLAN CHINA NUMBER 2 appear among Rust Data lists and filters?
The Rust Data lists that MOO CLAN CHINA NUMBER 2 fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on MOO CLAN CHINA NUMBER 2 hold?
These tags are published by MOO CLAN CHINA NUMBER 2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to MOO CLAN CHINA NUMBER 2?
In Rust, F1 opens the console: type client.connect 192.99.17.123:27150. Launch Rust on this page does the same by opening the game through Steam and connecting.