Rust Data

rustdata.spaceservers192.99.75.110:24387.ipynb

Run all rust-data · live

‹ All servers

Online 192.99.75.110:24386 checked 14m ago

zombie land 2x no offline

2x moddedoxide

Connect

srv = rust.server("192.99.75.110:24387")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #14,295 # top 64%
last wipe 28d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 16:24 UTC28d ago 3 NaN running 0
1 Wed 30 Sep, 18:38 UTC29d ago 3 NaN 0.9 days 2
2 Tue 29 Sep, 22:40 UTC30d ago 3 NaN 0.8 days 1
3 Tue 29 Sep, 06:13 UTC30d ago 2 NaN 0.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1234567
Map of zombie land 2x no offline
map
Procedural Map
size
3500
seed
1234567
Open on RustMaps

Server

srv.info()
address
192.99.75.110:24386
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:51 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 802 on average216/250
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 630 on average560/600
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 357 on average235/270
3Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 357 on average117/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 340 on average170/210
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average15/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does zombie land 2x no offline rank?

Player hours over seven days put zombie land 2x no offline at #14,295, in the top 64% of the ranked set.

What population does zombie land 2x no offline carry?

Current row: 0 players on zombie land 2x no offline, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on zombie land 2x no offline?

Averaged over 48 hours: 196 server fps, never under 141. Entity numbers reached 76,176, and that includes buildings, deployables and the rest. The memory field tops out at 4,128 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does zombie land 2x no offline run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by zombie land 2x no offline. Steam updates your game for you, but the protocol must match to join.

Is zombie land 2x no offline up, and what does its uptime show?

zombie land 2x no offline reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 29 September 2026.

Where does zombie land 2x no offline sit?

For zombie land 2x no offline, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 192.99.75.110:24386.

Map and rules

Which settings and rules does zombie land 2x no offline run?

Gather sits at 2x, read from the server's own name: zombie land 2x no offline. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on zombie land 2x no offline?

Size 3,500, seed 1234567: the procedural map on zombie land 2x no offline, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does zombie land 2x no offline wipe, and on what schedule?

zombie land 2x no offline wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 6 hours ago, and that is the one in play.

What is wipe day on zombie land 2x no offline like?

Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain zombie land 2x no offline?

The Rust Data lists that zombie land 2x no offline fits are: Modded Rust servers, 2x Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on zombie land 2x no offline?

Read by the game's server browser, the tags zombie land 2x no offline publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join zombie land 2x no offline?

The manual route: launch Rust, F1, then client.connect 192.99.75.110:24386. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,366 players 11,675 servers online