Rust Data

rustdata.spaceservers193.135.10.103:15182.ipynb

Run all rust-data · live

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Online EU 193.135.10.103:15181 checked 12m ago

aitek.de

moddedcarbon

Connect

srv = rust.server("193.135.10.103:15182")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #7,572 # top 34% · #2055 in EU
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:50 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of aitek.de
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
193.135.10.103:15181
region
EU
max players
20
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 04:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average32/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average143/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population

What position does aitek.de take in the server rankings?

Ranked #7,572 on seven-day player hours, aitek.de is #2,055 in Europe and in the top 34% of all ranked servers.

How many players does aitek.de hold at once?

Current row: 0 players on aitek.de, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.

Server facts

How well does aitek.de perform?

Server fps over the last 48 hours averages 60; the floor is 59. Entity numbers reached 70,208, and that includes buildings, deployables and the rest. A high of 2,498 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on aitek.de?

The build is Rust network protocol 2635 and build 168909 on Linux, run by aitek.de. The protocol has to match before you can join, and Steam does the updating.

How reliable is aitek.de, and is it online now?

aitek.de reports itself online at the current refresh. A restart about 20 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is aitek.de hosted?

With its EU tag, aitek.de lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.135.10.103:15181.

Settings and map

What rules and settings are recorded for aitek.de?

You will not find a gather rate in the string aitek.de. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on aitek.de?

aitek.de runs a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does aitek.de wipe, and how often?

A rhythm cannot be read from the wipes of aitek.de on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 21 hours ago, and that is the one in play.

What is wipe day on aitek.de like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does aitek.de appear among Rust Data lists and filters?

On Rust Data, aitek.de appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on aitek.de?

Read by the game's server browser, the tags aitek.de publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into aitek.de?

In Rust, F1 opens the console: type client.connect 193.135.10.103:15181. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,794 players 11,689 servers online