Rust Data

rustdata.spaceservers193.135.10.247:15115.ipynb

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Online EU 193.135.10.247:15114 checked 10m ago

devT0815

moddedoxide

Connect

srv = rust.server("193.135.10.247:15115")
print(srv.connect_command)

Right now

srv.summary()
players now 3/20 # 15% full
7-day average 1 # peak 4
rank #3,182 # top 14% · #1198 in EU
last wipe 28d ago # no schedule published
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:15 UTC FW28d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2019754195
Map of devT0815
map
Procedural Map
size
4000
seed
2019754195
Open on RustMaps

Server

srv.info()
address
193.135.10.247:15114
region
EU
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Population data

What position does devT0815 take in the server rankings?

Player hours over the last seven days: #3,182 for devT0815, #1,198 in Europe, within the top 14% of the ranked set.

How many players does devT0815 hold at once?

Current row: 3 players on devT0815, against 20 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 18:00 UTC, mean 3 players.

Server data

How smoothly does devT0815 run?

The 48-hour average is 47 server fps, with a low of 30. The entity count peaked at 99,825, covering buildings, deployables and the rest of the world. A high of 2,737 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is devT0815 on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by devT0815. Steam updates your game for you, but the protocol must match to join.

How reliable is devT0815, and is it online now?

The current sample puts devT0815 online. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does devT0815 sit?

The EU tag is what devT0815 uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.135.10.247:15114.

Rules, settings, map

Which rules apply on devT0815, and what settings?

The name devT0815 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on devT0815?

The game generates the map on devT0815: procedural, size 4,000, seed 2019754195. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does devT0815 wipe?

The only wipe devT0815 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 2 hours ago.

What is wipe day on devT0815 like?

Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 25 hours in.

Tags and filters

Which Rust Data filters and lists contain devT0815?

These Rust Data lists include devT0815: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on devT0815 hold?

Read by the game's server browser, the tags devT0815 publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into devT0815?

Enter client.connect 193.135.10.247:15114 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online