Offline 193.138.245.196:28015 checked 27d ago
LOCAL TEST SERVER - NO EAC
Connect
srv = rust.server("193.138.245.196:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 23 Sep, 12:24 UTC36d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.138.245.196:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 12:24 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 25/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 31/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 19/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 9/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 31/200 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
What position does LOCAL TEST SERVER - NO EAC take in the server rankings?
Rank #16,032 on seven-day player hours for LOCAL TEST SERVER - NO EAC, within the top 69% of all ranked servers.
How full does LOCAL TEST SERVER - NO EAC run?
Offline now for LOCAL TEST SERVER - NO EAC, with the last sample 27 days 19 hours ago.
About the server
What is the Rust version on LOCAL TEST SERVER - NO EAC?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL TEST SERVER - NO EAC runs. Steam updates your game for you, but the protocol must match to join.
How reliable is LOCAL TEST SERVER - NO EAC, and is it up?
Offline now for LOCAL TEST SERVER - NO EAC, last seen 27 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.
Which location does LOCAL TEST SERVER - NO EAC run from?
No region is published by LOCAL TEST SERVER - NO EAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 193.138.245.196:28015 is its address.
Rules, settings, map
Which settings and rules does LOCAL TEST SERVER - NO EAC run?
You will not find a gather rate in the string LOCAL TEST SERVER - NO EAC. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Community is its browser category. The VAC field reads off.
Which map has LOCAL TEST SERVER - NO EAC selected?
The game generates its map: procedural, on LOCAL TEST SERVER - NO EAC.
Wipe data
On what schedule does LOCAL TEST SERVER - NO EAC wipe?
A rhythm cannot be read from the wipes of LOCAL TEST SERVER - NO EAC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 2 hours ago.
On LOCAL TEST SERVER - NO EAC, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain LOCAL TEST SERVER - NO EAC?
On Rust Data, LOCAL TEST SERVER - NO EAC appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on LOCAL TEST SERVER - NO EAC hold?
Read by the game's server browser, the tags LOCAL TEST SERVER - NO EAC publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.