Offline 193.138.245.197:28015 checked 36d ago
Local Rust Test
Connect
srv = rust.server("193.138.245.197:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.138.245.197:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 14:01 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28/250 |
Quick answers
From the figures on this page.
Population
How does Local Rust Test compare in the rankings?
Rank #15,443 on seven-day player hours for Local Rust Test, within the top 67% of all ranked servers.
How many players does Local Rust Test hold at once?
Local Rust Test returns no live count at this refresh, having last been seen 36 days 21 hours ago.
Server data
What Rust version does Local Rust Test run?
Rust network protocol 2633 and build 165217 on Windows is what Local Rust Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Rust Test, and is it online now?
Local Rust Test is offline at this refresh; the last response came 36 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
In which location is Local Rust Test hosted?
No region is published by Local Rust Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.138.245.197:28015.
Settings and map
Which settings and rules does Local Rust Test run?
The name Local Rust Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Local Rust Test selected?
Local Rust Test runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Local Rust Test wipe?
Too few wipes are on record for Local Rust Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 37 days 1 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Local Rust Test?
The Rust Data lists that Local Rust Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Rust Test?
Read by the game's server browser, the tags Local Rust Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Local Rust Test?
Enter client.connect 193.138.245.197:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.