Rust Data

rustdata.spaceservers193.138.245.200:28016.ipynb

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Offline 193.138.245.200:28015 checked 21d ago

LOCAL TEST SERVER - NO EAC

pve

Connect

srv = rust.server("193.138.245.200:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,758 # top 71%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.138.245.200:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 17:40 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average24/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average31/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average31/200
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average10/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LOCAL TEST SERVER - NO EAC rank?

Rank #15,758 on seven-day player hours for LOCAL TEST SERVER - NO EAC, within the top 71% of all ranked servers.

How many players does LOCAL TEST SERVER - NO EAC hold at once?

The current row shows LOCAL TEST SERVER - NO EAC offline; the last response was 21 days 20 hours ago.

Server data

What is the Rust version on LOCAL TEST SERVER - NO EAC?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is LOCAL TEST SERVER - NO EAC, and is it online now?

LOCAL TEST SERVER - NO EAC is offline at this refresh; the last response came 21 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

Where does LOCAL TEST SERVER - NO EAC sit?

There is no region published for LOCAL TEST SERVER - NO EAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 193.138.245.200:28015.

Settings and map

What rules and settings are recorded for LOCAL TEST SERVER - NO EAC?

The name LOCAL TEST SERVER - NO EAC carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Community is its browser category. Anti-cheat status: VAC off.

Which map has LOCAL TEST SERVER - NO EAC loaded?

The game generates its map: procedural, on LOCAL TEST SERVER - NO EAC.

Wipe schedule

When does LOCAL TEST SERVER - NO EAC wipe, and how often?

A rhythm cannot be read from the wipes of LOCAL TEST SERVER - NO EAC on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain LOCAL TEST SERVER - NO EAC?

These Rust Data lists include LOCAL TEST SERVER - NO EAC: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on LOCAL TEST SERVER - NO EAC?

These tags are published by LOCAL TEST SERVER - NO EAC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.200:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online