Rust Data

rustdata.spaceservers193.138.245.201:28016.ipynb

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Offline 193.138.245.201:28015 checked 15d ago

LOCAL TEST SERVER - NO EAC

pve

Connect

srv = rust.server("193.138.245.201:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,375 # top 71%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.138.245.201:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 17:40 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average83/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average10/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average40/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average12/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average26/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Population

What position does LOCAL TEST SERVER - NO EAC take in the server rankings?

Over the last seven days LOCAL TEST SERVER - NO EAC sits at #15,375 on player hours, in the top 71% of ranked servers.

How many players does LOCAL TEST SERVER - NO EAC hold at once?

The current row shows LOCAL TEST SERVER - NO EAC offline; the last response was 15 days 15 hours ago.

Server facts

Which Rust version is LOCAL TEST SERVER - NO EAC on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by LOCAL TEST SERVER - NO EAC. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LOCAL TEST SERVER - NO EAC, and is it up?

LOCAL TEST SERVER - NO EAC is offline at this refresh; the last response came 15 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.

In which location is LOCAL TEST SERVER - NO EAC hosted?

For LOCAL TEST SERVER - NO EAC, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.138.245.201:28015 is its address.

Rules, settings, map

Which rules apply on LOCAL TEST SERVER - NO EAC, and what settings?

You will not find a gather rate in the string LOCAL TEST SERVER - NO EAC. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. The VAC field reads off.

Which map has LOCAL TEST SERVER - NO EAC selected?

The game generates its map: procedural, on LOCAL TEST SERVER - NO EAC.

Wipes and dates

On what schedule does LOCAL TEST SERVER - NO EAC wipe?

A rhythm cannot be read from the wipes of LOCAL TEST SERVER - NO EAC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 8 hours ago.

Tags, lists

Where does LOCAL TEST SERVER - NO EAC appear among Rust Data lists and filters?

On Rust Data, LOCAL TEST SERVER - NO EAC appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on LOCAL TEST SERVER - NO EAC hold?

The game's server browser reads these tags from LOCAL TEST SERVER - NO EAC: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into LOCAL TEST SERVER - NO EAC?

In Rust, F1 opens the console: type client.connect 193.138.245.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online