Offline 193.138.245.206:28015 checked 22d ago
LOCAL TEST SERVER - NO EAC
Connect
srv = rust.server("193.138.245.206:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.138.245.206:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 12:24 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 28/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 37/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 20/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 12/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 12/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5/200 |
Quick answers
From the figures on this page.
Population data
What position does LOCAL TEST SERVER - NO EAC take in the server rankings?
Player hours over seven days put LOCAL TEST SERVER - NO EAC at #15,986, in the top 71% of the ranked set.
How many players does LOCAL TEST SERVER - NO EAC hold at once?
LOCAL TEST SERVER - NO EAC returns no live count at this refresh, having last been seen 22 days 23 hours ago.
Server facts
What is the Rust version on LOCAL TEST SERVER - NO EAC?
The build is Rust network protocol 2633 and build 165217 on Windows, run by LOCAL TEST SERVER - NO EAC. Steam updates your game for you, but the protocol must match to join.
Is LOCAL TEST SERVER - NO EAC up, and what does its uptime show?
Offline now for LOCAL TEST SERVER - NO EAC, last seen 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.
Which location does LOCAL TEST SERVER - NO EAC run from?
No region is published by LOCAL TEST SERVER - NO EAC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.138.245.206:28015 is its address.
Rules, settings, map
What rules and settings are recorded for LOCAL TEST SERVER - NO EAC?
The name LOCAL TEST SERVER - NO EAC carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on LOCAL TEST SERVER - NO EAC?
The game generates its map: procedural, on LOCAL TEST SERVER - NO EAC.
Wipe schedule
On what schedule does LOCAL TEST SERVER - NO EAC wipe?
The record for LOCAL TEST SERVER - NO EAC holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold LOCAL TEST SERVER - NO EAC, and which filters?
On Rust Data, LOCAL TEST SERVER - NO EAC appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on LOCAL TEST SERVER - NO EAC?
These tags are published by LOCAL TEST SERVER - NO EAC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.206:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.