Rust Data

rustdata.spaceservers193.138.245.206:28016.ipynb

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Offline 193.138.245.206:28015 checked 22d ago

LOCAL TEST SERVER - NO EAC

pve

Connect

srv = rust.server("193.138.245.206:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.138.245.206:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 12:24 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average28/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average37/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average20/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average12/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average12/200
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average5/200

Quick answers

From the figures on this page.

Population data

What position does LOCAL TEST SERVER - NO EAC take in the server rankings?

Player hours over seven days put LOCAL TEST SERVER - NO EAC at #15,986, in the top 71% of the ranked set.

How many players does LOCAL TEST SERVER - NO EAC hold at once?

LOCAL TEST SERVER - NO EAC returns no live count at this refresh, having last been seen 22 days 23 hours ago.

Server facts

What is the Rust version on LOCAL TEST SERVER - NO EAC?

The build is Rust network protocol 2633 and build 165217 on Windows, run by LOCAL TEST SERVER - NO EAC. Steam updates your game for you, but the protocol must match to join.

Is LOCAL TEST SERVER - NO EAC up, and what does its uptime show?

Offline now for LOCAL TEST SERVER - NO EAC, last seen 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does LOCAL TEST SERVER - NO EAC run from?

No region is published by LOCAL TEST SERVER - NO EAC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.138.245.206:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LOCAL TEST SERVER - NO EAC?

The name LOCAL TEST SERVER - NO EAC carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on LOCAL TEST SERVER - NO EAC?

The game generates its map: procedural, on LOCAL TEST SERVER - NO EAC.

Wipe schedule

On what schedule does LOCAL TEST SERVER - NO EAC wipe?

The record for LOCAL TEST SERVER - NO EAC holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 6 hours ago.

Tags, lists

Which lists on Rust Data hold LOCAL TEST SERVER - NO EAC, and which filters?

On Rust Data, LOCAL TEST SERVER - NO EAC appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on LOCAL TEST SERVER - NO EAC?

These tags are published by LOCAL TEST SERVER - NO EAC and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.206:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online