Offline 193.138.7.201:28015 checked 9d ago
TEST LAN
Connect
srv = rust.server("193.138.7.201:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 07:00 UTC11d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.138.7.201:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 07:00 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 272/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 43/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 56/200 |
Quick answers
From the figures on this page.
Player counts
How does TEST LAN compare in the rankings?
Over the last seven days TEST LAN sits at #15,326 on player hours, in the top 69% of ranked servers.
How full does TEST LAN run?
TEST LAN returns no live count at this refresh, having last been seen 9 days 3 hours ago.
Server facts
What is the Rust version on TEST LAN?
Rust network protocol 2634 and build 167781 on Windows is what TEST LAN runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST LAN, and is it up?
TEST LAN is offline at this refresh; the last response came 9 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 6 October 2026.
Where does TEST LAN sit?
For TEST LAN, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.138.7.201:28015 is its address.
Settings and map
What rules and settings are recorded for TEST LAN?
You will not find a gather rate in the string TEST LAN. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on TEST LAN?
TEST LAN runs a procedural map, which the game generates.
Wipe data
On what schedule does TEST LAN wipe?
A rhythm cannot be read from the wipes of TEST LAN on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 17 hours ago, and that is the one in play.
On TEST LAN, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold TEST LAN, and which filters?
On Rust Data, TEST LAN appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on TEST LAN?
Read by the game's server browser, the tags TEST LAN publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to TEST LAN?
Enter client.connect 193.138.7.201:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.