Rust Data

rustdata.spaceservers193.141.60.212:29015.ipynb

Run all rust-data · live

‹ All servers

Offline 193.141.60.212:28015 checked 12d ago

Test

quad moddedoxide

Connect

srv = rust.server("193.141.60.212:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,693 # top 63%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 63% of all ranked servers, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 07:19 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
193.141.60.212:28015
region
–
max players
100
group limit
quad
wipe schedule
–
last wipe
17 Oct 2026, 07:19 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co -Us MondaysNA · quad · 7 on average0/300
1[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average10/80
3Geležinis Miškasquad · 6 on average8/99
4LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2/100
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average2/100

Quick answers

From the figures on this page.

Population data

What position does Test take in the server rankings?

Over the last seven days Test sits at #13,693 on player hours, in the top 63% of ranked servers. Within the quad group, its rank is #577.

How full does Test run?

Test returns no live count at this refresh, having last been seen 12 days 8 hours ago.

Server facts

Which Rust version is Test on?

Version Rust network protocol 2634 and build 167231 on Windows is reported by Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Test, and is it up?

The latest sample has Test offline, with a last sighting 12 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 October 2026.

In which location is Test hosted?

No region is published by Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.141.60.212:28015.

Rules, settings, map

Which rules apply on Test, and what settings?

You will not find a gather rate in the string Test. Up to 4 players may share a group (quad). Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does Test wipe?

A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 9 hours ago.

On Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Test?

In Rust, F1 opens the console: type client.connect 193.141.60.212:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptsw,$r?,v2634,gmrust,cs167231,ts4,^o^z,rustmaps

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts4
Group limit Team size tops out at 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167231
Build Recorded game build: 167231.
ptsw
Networking The server runs network layer 'sw'.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,236 players 11,880 servers online