Offline EU 193.141.60.251:28020 checked 19d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Connect
srv = rust.server("193.141.60.251:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 12:38 UTC, in 18h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 18h | Fri 30 Oct, 12:38 UTC | wipe |
| 1 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 18h | Fri 6 Nov, 12:38 UTC | wipe |
| 3 | 14d 18h | Fri 13 Nov, 12:38 UTC | wipe |
| 4 | 21d 18h | Fri 20 Nov, 12:38 UTC | wipe |
| 5 | 28d 18h | Fri 27 Nov, 12:38 UTC | wipe |
| 6 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 18h | Fri 4 Dec, 12:38 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 12:38 UTC20d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 193.141.60.251:28020
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 9 Oct 2026, 12:38 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 840/960 |
| 1 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 317 on average | 148/1000 |
| 2 | Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 285 on average | 192/260 |
| 3 | MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 284 on average | 254/1900 |
| 4 | РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 66/100 |
| 5 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 22/100 |
Quick answers
From the figures on this page.
Player counts
How does [WILDCORE] EU 2X | TEST | WEEKLY compare in the rankings?
On seven-day player hours [WILDCORE] EU 2X | TEST | WEEKLY is #15,789 overall and #2,534 in Europe, inside the top 72% of all ranked servers.
How full does [WILDCORE] EU 2X | TEST | WEEKLY run?
[WILDCORE] EU 2X | TEST | WEEKLY returns no live count at this refresh, having last been seen 19 days 18 hours ago.
About the server
What Rust version does [WILDCORE] EU 2X | TEST | WEEKLY run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by [WILDCORE] EU 2X | TEST | WEEKLY. Steam updates your game for you, but the protocol must match to join.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
Offline now for [WILDCORE] EU 2X | TEST | WEEKLY, last seen 19 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.
Which location does [WILDCORE] EU 2X | TEST | WEEKLY run from?
The EU tag is what [WILDCORE] EU 2X | TEST | WEEKLY uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 193.141.60.251:28020 is its address.
Settings and map
Which settings and rules does [WILDCORE] EU 2X | TEST | WEEKLY run?
Gather sits at 2x, read from the server's own name: [WILDCORE] EU 2X | TEST | WEEKLY. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on [WILDCORE] EU 2X | TEST | WEEKLY?
The game generates its map: procedural, on [WILDCORE] EU 2X | TEST | WEEKLY.
Wipe data
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and on what schedule?
The tag sets the prediction: [WILDCORE] EU 2X | TEST | WEEKLY has too few wipes on record to confirm its schedule. On Friday 30 October at 12:38 UTC the next wipe is due. The world it runs now was generated 20 days 5 hours ago. Its tags carry a weekly wipe schedule.
What is wipe day on [WILDCORE] EU 2X | TEST | WEEKLY like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 8 hours in.
Tags, lists
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among Rust Data lists and filters?
These Rust Data lists include [WILDCORE] EU 2X | TEST | WEEKLY: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the server tags on [WILDCORE] EU 2X | TEST | WEEKLY?
These tags are published by [WILDCORE] EU 2X | TEST | WEEKLY and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [WILDCORE] EU 2X | TEST | WEEKLY?
In Rust, F1 opens the console: type client.connect 193.141.60.251:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.